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Class BetterItemEvents

This class provides a way to dynamically create better events for a specific Item

Inheritance
System.Object
BetterEvents
BetterItemEvents
Inherited Members
BetterEvents.OnPlayerTelekinesisChokeCreature
BetterEvents.OnPlayerHandChokeCreature
BetterEvents.OnPlayerChokeCreature
BetterEvents.OnPlayerHandGrabHandle
BetterEvents.OnPlayerLeftHandGrabHandle
BetterEvents.OnPlayerRightHandGrabHandle
BetterEvents.OnPlayerHandGrabItemHandle
BetterEvents.OnPlayerLeftHandGrabItemHandle
BetterEvents.OnPlayerRightHandGrabItemHandle
BetterEvents.OnPlayerHandGrabRagdollPartHandle
BetterEvents.OnPlayerLeftHandGrabRagdollPartHandle
BetterEvents.OnPlayerRightHandGrabRagdollPartHandle
BetterEvents.InvokePlayerHandGrabEvent(Side, Handle, Single, HandleOrientation, EventTime)
BetterEvents.OnPlayerHandUnGrabHandle
BetterEvents.OnPlayerLeftHandUnGrabHandle
BetterEvents.OnPlayerRightHandUnGrabHandle
BetterEvents.OnPlayerHandUnGrabItemHandle
BetterEvents.OnPlayerLeftHandUnGrabItemHandle
BetterEvents.OnPlayerRightHandUnGrabItemHandle
BetterEvents.OnPlayerHandUnGrabRagdollPartHandle
BetterEvents.OnPlayerLeftHandUnGrabRagdollPartHandle
BetterEvents.OnPlayerRightHandUnGrabRagdollPartHandle
BetterEvents.OnPlayerHandThrowHandle
BetterEvents.OnPlayerLeftHandThrowHandle
BetterEvents.OnPlayerRightHandThrowHandle
BetterEvents.OnPlayerHandThrowItemHandle
BetterEvents.OnPlayerLeftHandThrowItemHandle
BetterEvents.OnPlayerRightHandThrowItemHandle
BetterEvents.OnPlayerHandThrowRagdollPartHandle
BetterEvents.OnPlayerLeftHandThrowRagdollPartHandle
BetterEvents.OnPlayerRightHandThrowRagdollPartHandle
BetterEvents.InvokePlayerHandUnGrabEvent(Side, Handle, Boolean, EventTime)
BetterEvents.OnPlayerTelekinesisGrabHandle
BetterEvents.OnPlayerLeftTelekinesisGrabHandle
BetterEvents.OnPlayerRightTelekinesisGrabHandle
BetterEvents.OnPlayerTelekinesisGrabItemHandle
BetterEvents.OnPlayerLeftTelekinesisGrabItemHandle
BetterEvents.OnPlayerRightTelekinesisGrabItemHandle
BetterEvents.OnPlayerTelekinesisGrabRagdollPartHandle
BetterEvents.OnPlayerLeftTelekinesisGrabRagdollPartHandle
BetterEvents.OnPlayerRightTelekinesisGrabRagdollPartHandle
BetterEvents.InvokePlayerTelekinesisGrabEvent(Side, Handle)
BetterEvents.OnPlayerTelekinesisUnGrabHandle
BetterEvents.OnPlayerLeftTelekinesisUnGrabHandle
BetterEvents.OnPlayerRightTelekinesisUnGrabHandle
BetterEvents.OnPlayerTelekinesisUnGrabItemHandle
BetterEvents.OnPlayerLeftTelekinesisUnGrabItemHandle
BetterEvents.OnPlayerRightTelekinesisUnGrabItemHandle
BetterEvents.OnPlayerTelekinesisUnGrabRagdollPartHandle
BetterEvents.OnPlayerLeftTelekinesisUnGrabRagdollPartHandle
BetterEvents.OnPlayerRightTelekinesisUnGrabRagdollPartHandle
BetterEvents.InvokePlayerTelekinesisUnGrabEvent(Side, Handle)
BetterEvents.OnPlayerParryingCreature
BetterEvents.OnCreatureParryingPlayer
BetterEvents.InvokePlayerParryingCreature(Creature, CollisionInstance)
BetterEvents.InvokeCreatureParryingPlayer(Creature, CollisionInstance)
BetterEvents.OnPlayerOnGround
BetterEvents.OnPlayerOffGround
BetterEvents.InvokePlayerGroundEvent(Boolean, Vector3)
BetterEvents.OnPlayerDeflectedCreature
BetterEvents.OnCreatureDeflectPlayer
BetterEvents.InvokeDeflectEvent(Creature, Item, Creature)
BetterEvents.OnPlayerDismemberCreatureHead
BetterEvents.OnPlayerDismemberCreatureTorso
BetterEvents.OnPlayerDismemberCreatureLeftArm
BetterEvents.OnPlayerDismemberCreatureRightArm
BetterEvents.OnPlayerDismemberCreatureLeftHand
BetterEvents.OnPlayerDismemberCreatureRightHand
BetterEvents.OnPlayerDismemberCreatureLeftLeg
BetterEvents.OnPlayerDismemberCreatureRightLeg
BetterEvents.OnPlayerDismemberCreatureLeftFoot
BetterEvents.OnPlayerDismemberCreatureRightFoot
BetterEvents.OnPlayerDismemberCreature
BetterEvents.InvokeDismemberEvent(RagdollPart, Boolean, RagdollPart.Type)
BetterEvents.OnCreatureHit
BetterEvents.OnPlayerHit
BetterEvents.OnPlayerHitByCreature
BetterEvents.OnPlayerHitSelf
BetterEvents.OnCreatureHitByPlayer
BetterEvents.OnCreatureHitByCreature
BetterEvents.InvokeCreatureHitEvent(BetterHit)
BetterEvents.OnCreatureKill
BetterEvents.OnPlayerKill
BetterEvents.OnPlayerKillByCreature
BetterEvents.OnPlayerKillSelf
BetterEvents.OnCreatureKillByPlayer
BetterEvents.OnCreatureKillByCreature
BetterEvents.InvokeCreatureKillEvent(BetterHit)
BetterEvents.OnPlayerHeldItemCollideItem
BetterEvents.OnPlayerHeldItemCollideHeldItem
BetterEvents.OnPlayerHeldItemCollideUnheldItem
BetterEvents.OnCreatureHeldItemCollideItem
BetterEvents.OnCreatureHeldItemCollideHeldItem
BetterEvents.OnCreatureHeldItemCollideUnheldItem
BetterEvents.OnPlayerHeldItemCollideCreatureHeldItem
BetterEvents.OnCreatureHeldItemCollidePlayerHeldItem
BetterEvents.OnPlayerHeldItemCollideRagdollPart
BetterEvents.OnPlayerHeldItemCollideCreatureRagdollPart
BetterEvents.OnPlayerHeldItemCollidePlayerRagdollPart
BetterEvents.OnPlayerHeldItemCollideDeadCreatureRagdollPart
BetterEvents.OnPlayerHeldItemCollideAliveCreatureRagdollPart
BetterEvents.OnPlayerHeldItemCollideWorld
BetterEvents.OnPlayerRagdollPartCollideWorld
BetterEvents.InvokeCollisionEvent(LevelModuleBetterEvents, CollisionInstance)
BetterEvents.OnPlayerCast
BetterEvents.OnPlayerSpray
BetterEvents.OnPlayerMerge
BetterEvents.InvokeOnPlayerCastSpellEvent(SpellCaster, Side, EventTime)
BetterEvents.InvokeOnPlayerSpraySpellEvent(SpellCaster, Side, EventTime)
BetterEvents.InvokeOnPlayerMergeSpellEvent(SpellCaster, Side, EventTime)
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Wully.Events
Assembly: !BetterMods.dll
Syntax
public class BetterItemEvents : BetterEvents
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