Enum BetterEvents.CreatureState
The multiple states a creature could be in
Namespace: Wully.Events
Assembly: !BetterMods.dll
Syntax
public enum CreatureState
Fields
Name | Description |
---|---|
Alive | |
Dead | |
Destabilized | |
Dismembered | |
Falling | |
Fullhealth | |
Grounded | |
Injured | |
IsArmed | |
IsAttacking | |
IsAttackingWithBow | |
IsAttackingWithCast | |
IsAttackingWithMelee | |
IsBeingChoked | |
IsBeingElectrocuted | |
IsDrawingWeapon | |
IsDying | |
IsGrabbed | |
IsGrabbedWithTelekinesis | |
IsStaggered | |
IsTargetingNPC | |
IsTargetingPlayer | |
IsTargetingWeapon | |
IsUnarmed | |
LayingOnGround | |
NotGrounded | |
Stabilized |